#107 Indirect Rendering & Frustrum Culling & LOD PART 8 vertex vs. index vs. instance dataмесяц назад
#106 Vulkan API: Indirect Rendering & Frustrum Culling & LOD PART 7 - profiling multi-draw indirectмесяц назад
#105 Vulkan API: Indirect Rendering & Frustrum Culling & LOD PART 6 multi-draw indirect + scaleмесяц назад
#103 Vulkan API: Indirect Rendering & Frustrum Culling & LOD PART 4 level of detail index bufferмесяц назад
#101 Vulkan API Indirect Rendering & Frustrum Culling & LOD PART 3 level of detail & distance testмесяц назад